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SellItems

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€29.90 (% off)
€9.90
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By purchasing this plugin, you waive your right of withdrawal and accept our End User License Agreement (EULA), No-Refund, and the plugin’s included license.


𝗦𝗼𝗳𝘁𝘄𝗮𝗿𝗲: PocketMine-MP

𝗡𝗮𝗺𝗲: SellItems

𝗔𝘂𝘁𝗵𝗼𝗿: MadoxMc

𝗔𝗣𝗜: 5.0.0

𝗗𝗲𝘀𝗰𝗿𝗶𝗽𝘁𝗶𝗼𝗻: a PocketMine-MP plugin that allow players to sell items with floating items.

𝗗𝗲𝗽𝗲𝗻𝗱𝘀: FormAPI (for menu)

Support: EconomyAPI (and / or) PocketMoney (with / without) BedrockEconomyAPI or EconomyAPI



Let your players sell items to each other, in-world, with zero commands.

PocketSellItems turns any block into a player-run shop. Place an item on top of a block, glass pane, or slab, set a price, and a floating price tag appears above it instantly — anyone who right-clicks it can buy on the spot. No signs to design, no menus to configure, no economy plugin quirks to fight. Just place, price, and sell.


Use a land-protection plugin such as WorldGuard: disable the Interact flag in zones where players should not be able to create shops, and enable it in zones where shop creation is allowed. You can also use the ShopLand plugin to sell paid “shop plots” — these let players purchase and use a designated shop spot even inside otherwise restricted zones.


🛒 Sell items your way

• Sell single items or bulk lots — choose between one (sell one unit per purchase) or lot (sell the entire stack at once) with a simple command.

• Works on almost any surface — display and sell items sitting on full blocks, slabs, and glass/stained/hardened/tinted glass panes, each with its own floating display height automatically calculated.

• Floating price tags — a custom floating-text entity hovers above every shop showing the item, count, and price, and updates live as stock changes.

• Buy confirmation popup — buyers get a clean Yes/No form before any money leaves their pocket, showing item, quantity, price, and seller name.


📦 Chest-backed stock (go beyond your inventory)

• Link any shop to a chest — place a chest next to your shop and link it with one interaction; the chest becomes your restockable inventory.

• Single and double chests supported.

• Automatic stock sync — opening or closing the linked chest updates the shop’s available stock in real time, so what’s in the chest is exactly what’s for sale.

• Smart protection — other players can’t open, break, or loot a chest that’s linked to someone else’s shop; adjacent-chest conflicts are also blocked automatically so shops can’t overlap.


💰 Built-in economy support

• Works out of the box with EconomyAPI and PocketMoney.

• Offline payouts — if the seller is offline when a sale happens, earnings are queued and automatically paid out (with a notification) the next time they log in — nothing is ever lost.

• Automatic balance checks before every purchase, with a friendly message if the buyer can’t afford it.

🔁 Persistent & multi-world

• Every shop is saved per-world and reloads automatically when the world loads — no data lost on restart.

• Shops correctly follow players across teleports and respawns, respawning their floating displays in the new world/location.

• An admin respawn command lets staff force-refresh every shop display on the server in one go.

🛡️ Built-in protections

• Only the shop owner can open a linked chest or edit its stock (admins can override).

• Shops and their chests can’t be broken by other players without permission.

• Cooldown system prevents purchase-spamming on the same shop.

• Optional admin infinite-stock mode for server-run/staff shops that never run out.

⚙️ Simple commands, no config headaches


All player-facing messages are fully customizable via messages.yml, so you can translate or restyle every prompt, warning, and confirmation.


Why server owners use it

• Gives players a real, visual player-shop economy without needing a dedicated shop plugin or GUI marketplace.

• No griefing risk: shops, prices, and stock are protected automatically.

• Works with your existing economy plugin — no migration needed.

• Lightweight: no heavy scheduler load, only ticks what’s needed (stock checks, offline payouts, respawn tasks).

Requirements

• PocketMine-MP (API 5.0.0)

• One of: EconomyAPI or PocketMoney

• FormAPI

You will get the following files:
  • PHAR (116KB)
  • TXT (2KB)

All Updates

Customer Reviews

Anonymous

Verified Buyer

4 months ago

Fast support.
Reply from creator

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