SkyWars
⚔️ SkyWars – Advanced Arena Builder & Fully Automated Minigame System
[SETUP ARENAS]
[GAME]
[MAPS]
𝗦𝗼𝗳𝘁𝘄𝗮𝗿𝗲: PocketMine-MP
𝗡𝗮𝗺𝗲: SkyWars
𝗔𝘂𝘁𝗵𝗼𝗿: SonsaYT, MadoxMc
𝗔𝗣𝗜: 5.0.0
𝗗𝗲𝘀𝗰𝗿𝗶𝗽𝘁𝗶𝗼𝗻: A complete SkyWars plugin for PocketMine-MP that allows you to easily create, manage, and fully configure your games either directly in-game or through the configuration file. It provides everything you need to set up and run SkyWars matches effortlessly. The plugin automatically saves each player’s inventory before they join a match, ensuring that all their items are safely stored. At the end of the game, their original inventory is fully restored exactly as it was, providing a seamless and secure gameplay experience.
🔥 Create, configure, and manage complete SkyWars arenas directly in-game — without touching complex config files.
A full competitive game system built for speed, simplicity, and power.
🚀 Build Complete SkyWars Arenas in Minutes
Forget long configuration files and manual setup.
With SkyWars, you can:
- 🧱 Create full arenas in-game
- 📍 Set all spawn positions instantly
- 🗺️ Configure maps visually
- 🎮 Manage everything from intuitive commands & menus
👉 No need to manually edit complex YAML files for every arena
🧠 Everything Can Be Configured In-Game
SkyWars gives you a complete arena editor system inside Minecraft itself:
You can define directly in-game:
- 🏁 Waiting lobby position
- 👁️ Spectator spawn
- 👤 Player spawn points (1 → 16 players)
- 📦 Chest positions & contents (mid + island loot)
- 🧍 NPC positions (status, leaderboard, top players)
- 🗺️ World selection
👉 Every key gameplay element is editable live in your world
⚡ Example Arena System (Fully Dynamic)
Each arena like “Ascension” is fully defined:
- 🗺️ World: SW-Ascension
- 👥 Players: 2 → 16
- 🌍 Custom world time
- 📍 Fully customizable spawn system
- 📦 Multiple chest zones (mid + islands)
- 🧠 NPC integration (top players, status display)
👉 Every arena becomes a self-contained competitive map system
🎮 Visual Arena Creation (No Complexity)
Instead of writing config manually like:
- coordinates
- spawn points
- chest positions
- NPC locations
- chests contents (island & middle chest loots)
👉 You simply set everything in-game with commands or menus
Example workflow:
- Load world
- Stand where you want spawn/chests/NPCs
- Click / select the item will open UI and configure everything
- Save arena
💡 Done. Arena is fully operational.
📦 Smart Chest Loot System
SkyWars includes a powerful loot structure:
- 🧰 Basic Loot Tables (island chests)
- ✨ Mid chest loot system
- 🎲 Custom loot categories (Magic Loots, etc.)
👉 You define the gameplay balance, not the plugin
⚙️ Fully Automated Match System
Once arenas are created:
- 🎯 Automatic matchmaking
- 🧠 Map voting or quick join system
- ⏱️ Match lifecycle handled automatically
- 💥 PvP activation timing
- 📦 Chest refill system
- 🏁 Automatic win detection
🛡️ Safe & Seamless Player Experience
- 🧳 Player inventory is saved before joining
- 🔄 Fully restored after match
- 🚫 No item loss
- 🎮 Smooth transition between lobby and game
👉 Players can join without fear of losing items
⚙️ Fully Customizable Game Flow
Control everything:
- ⏱️ Start delay
- ⚔️ PvP activation time
- 📦 Chest refill timing
- 🏁 End game sequence
- 🔁 Reconnect system
- 🌍 Multiple arena handling
👉 Adapt the experience to your server style
🔥 Why SkyWars Stands Out
✔️ Create arenas directly in-game
✔️ No manual config setup required
✔️ Full visual control over maps
✔️ Complete minigame automation
✔️ Professional multiplayer experience
🎯 Perfect For
- Mini-games servers
- Competitive PvP networks
- Lobby-based servers
- Multiplayer hubs
🛡️ Safe Game Session System (No Item Loss)
SkyWars includes a fully automated player session protection system:
🧳 Before the match:
- Full inventory is saved
- Player state is stored securely
- Equipment is preserved
🧼 During the match:
- Inventory is temporarily cleared
- Players start on equal ground
- No outside items allowed
🔄 After the match:
- Original inventory is fully restored
- Exact same items, same state
- Seamless return to normal gameplay
👉 No item loss. No duplication. No risk.
This system ensures:
- fair gameplay
- professional server behavior
- zero player frustration
- trust in your server quality
👉 Players can join matches without fear
🔁 Advanced Disconnect & Reconnect System
SkyWars includes a smart player continuity system designed for fair and uninterrupted matches.
🚪 When a player leaves during a match
Instead of being instantly eliminated or breaking the game flow:
- 👤 A NPC is automatically created at the player’s location
- ⚔️ This NPC represents the disconnected player in the match
- 💀 The NPC can be killed by other players
👉 If the NPC is eliminated → the player is eliminated from the game
🔄 When the player rejoins
If the player reconnects while their NPC is still alive and game not ending:
- 🎮 They instantly rejoin the ongoing match
- 🧠 Their game state is restored
- 👤 The NPC is automatically removed (despawned)
- ⚡ They continue playing seamlessly
🧠 Why this system is powerful
This feature ensures:
- ⚖️ Fair gameplay even after disconnections
- 🚫 No abuse from leaving/rejoining
- 🎮 Smooth competitive experience
- 🧩 No broken matches due to player crashes
👉 It keeps the game stable, competitive, and fair at all times
👉 Players are never unfairly protected by disconnecting
👉 Matches stay consistent even with player drops
👉 Reconnection is fully integrated into gameplay logic
⚖️ License Notice
By purchasing this plugin, you waive your right of withdrawal and accept our End User License Agreement (EULA), No-Refund, and the plugin’s included license.